Profile for Tronar

(Tronar's IC LiveJournal)

Tronar.jpg

Introduction

Tronar was born in winter three Turns before the end of the Pass somewhere near Telgar Hold. He grew up in the Flynn trader caravan run by his father and brother, always on the move mostly around the Telgar and Lemos areas. Then one spring while the caravan was at its west-most point of Crom Hold, Tronar took his cut and set out on his own, heading yet farther west until he hit High Reaches Weyr and chose to stay. Sort of. He's not exactly /anti/ social, but his social skills leave more than just a little room for improvement, so it's probably not a huge surprise he ended up as a messenger. Fewer needs to interact with other people while feeding his own innate need to stay on the move, progressing in the usual way from running errands around the Weyr itself to running to the nearby crafthalls and cotholds, and finally to the long runs, sometimes as far as Tillek or Ruatha.

Tronar is quiet and withdrawn with people he doesn't know very well, which is almost everyone since he spent so much time alone on the trails. He's neither squeaky clean nor dirty to the bone, quite comfortable somewhere in between. He's the quiet clutch player who gets the job done, hopefully without attracting attention or crossing any lines, at least not obviously. Like any male teen, of course, he has his moments.

However, he knows how to keep a secret and has shown he doesn't let pride get in the way of the job, whatever that may be. His biggest flaw right now is a lack of trust. He's a tough scrapper type who is just starting to get into some real strength as he nears the end of his teen turns. He'll never be any taller than just average, and his athletic build is more on the wiry side than the burly. He could hold his own for a bit, take some hard knocks, then run away. Survival of the fittest and all that jazz.

He hasn't opened up to many people yet as to why he chose to join the Harpers. Ask him and find out.

Description

Lean and tan, there is little doubt where Tronar spends most of his time; it's not behind a desk. His athletic build shows strength and endurance, though he is neither exceptionally tall nor incredibly muscled. Instead, his average sized frame is honed to the bare essentials, with the body type of a runner and laborer. His dark blonde hair is usually kept to a short, unruly mop, lighter highlights evident during the summer months. His oval face is as lean as the rest of him, with narrow eyes of dark olive green and a charming smile most often framed by at least a day's worth or two of dark stubble. Depending on the weather and his attire, one might be able to see black-ink tattoos in varying degrees of skill, or a close-fitting necklace of dark brown, braided sisal, decorated at the bottom with what looks to be a carved piece of bone and two rough squares of golden quartz.

Outfits

Winter/cold: Dressed in a heavy, buttoned-down linen shirt of dark blue, Tronar is dressed for the cold but retains the flexibility needed for the more strenuous jobs or those unseasonably warmer days. The sleeves are loose enough to allow both insulation and the ability to roll them above the elbow. Both collar and cuffs are functionally crisp and neat, indicating this is a fairly new garment. His boots also appear to be fairly new, made of thick dark brown leather, the soles somewhat rough to allow decent footing, pliable enough to allow him to run. Tronar's cargo-style trousers are the oddity. They look as if they may have been dark brown at one point, but washings and wear and tear have mellowed the brown to the color of light klah, and stitching shows where the man has made repairs.

Summer/warm: Tronar's oft-laundered, oft-dyed dark blue tunic tucks neatly into his trousers. Its neck is deep enough to show a dark, braided sisal necklace, and the short sleeves reveal what seem to be just the beginning of some sort of tattoo on either shoulder, the dark ink fairly uniform, the design apparently simplistic. His boots appear to be fairly new, made of thick dark brown leather, the soles somewhat rough to allow decent footing, pliable enough to allow him to run. Tronar's cargo-style trousers look as if they may have been dark brown at one point, but washings and wear and tear have mellowed the brown to the color of light klah, and stitching shows where the man has made repairs.

Spring/In-between: Tronar wears a rugged outfit native to the mountain regions. Snug pants of dark brown are tucked into sturdy black leather boots, the tops of which rise almost to mid-calf. He also wears a loose short-sleeved shirt of olive green, held closed by small white cords, the V at the neck dipping enough to show a nicely toned chest with a splash of blonde hair. Around his narrow waist, Tronar wears a belt of thick leather dyed to a deep black and held together by a rather ordinary looking metal buckle.

Character History

Tronar grew up in his family's caravan, Flynn by name, always on the move mostly around the Telgar and Lemos areas. His father ran things, his older brother was the obvious heir, and Tronar got tired of constantly following their orders, their plans, and their ideas. One spring while the caravan was at its west-most point of Crom Hold, Tronar took his cut and set out on his own, heading yet farther west until he hit High Reaches Weyr and chose to stay. Sort of.

He's not exactly /anti/ social, but his social skills leave more than just a little room for improvement, so it's probably not a huge surprise he ended up as a messenger. Fewer needs to interact with other people while feeding his own innate need to stay on the move, progressing in the usual way from running errands around the Weyr itself to running to the nearby crafthalls and cotholds, and finally to the long runs, sometimes as far as Tillek or Ruatha.

Tronar is quiet and withdrawn with people he doesn't know very well, which is almost everyone since he spends so much time alone on the trails. He's neither squeaky clean nor dirty to the bone, quite comfortable somewhere in between. He's the quiet clutch player who gets the job done, hopefully without attracting attention or crossing any lines, at least not obviously. Like any male teen, of course, he has his moments.

However, he knows how to keep a secret and has shown he doesn't let pride get in the way of the job, whatever that may be. His biggest flaw is a lack of trust. He's a tough scrapper type who is just starting to get into some real strength as he nears the end of his teen turns. He'll never be any taller than just average, and his athletic build is more on the wiry side than the burly. He could hold his own for a bit, take some hard knocks, then run away. Survival of the fittest and all that jazz.

On the 16th day of autumn in the 15th Turn of the 10th Interval, Linny, rider of gold Kaelidyth, threw a white candidate's knot at Tronar. Literally. And so began his candidacy at High Reaches, standing for Talicanitath's clutch while Kaelidyth and Linny left for Ista Weyr. By the end of the season on the 80th day of autumn, with no Linny to oversee his "punishment", Tronar figured out what it was he wanted to do with his life, and it didn't mean a chance to sweat on the hatching sands. He withdrew from candidacy and got a rider to bring him to Ista Isle where he made his way toward Ista Hold. Exactly one season later on the 16th day of winter in the 16th Turn (which just happened to be his 19th Turnday), he joined the ranks of the Harper Hall as an apprentice.

On the 64th day of autumn in the 19th Turn of the 10th Interval, Tronar packed his bags and boarded a ship bound for the northern continent. He transferred to the main Hall at Fort Hold to finish his apprentice studies and begin his journeyman travels.

Family

Relation Name Age* Current Status/History
Grandfather Belrynn 52 Turns older Deceased. Took over the Flynn Caravan at the age of 19.
Father Balderon 33 Turns older Has run the Flynn Caravan since he was 36.
Mother Turbonia 30 Turns older Flynn Caravan
Sister Tabria 5 Turns older Died from a fever at the age of 10.
Brother Brontur 3 Turns older Second-in-command in the Flynn Caravan
- Tronar Born 3 Turns before Interval Harper Apprentice - Ista Hold
Sister Beltia 1 Turn younger Flynn Caravan
Brother Talron 3 Turns younger Flynn Caravan

*Age is relative to Tronar's age

Click here to see all Harper profiles.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License